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Tradeoffs
A daily scenario game on Society Speaks — govern under pressure, see what kind of leader you become, and discover what society you leave behind. Fictional crises, not a test of your real-world politics.
How play works
- Each day (UTC) brings a new scenario — five turns, three choices per turn.
- Every choice helps at least one societal stat you can see and hurts another; some consequences arrive later.
- After five turns you receive an outcome card: identity headline, stats, traits, and shareable results.
- Quick Run lets you replay other scenarios from the launch rotation without streak credit.
- Challenge links let a friend play the same scenario and compare headlines afterward.
Bridge to deliberation
When a scenario matches a live topic, Tradeoffs can link you to the related Daily Question or discussion — connecting play to real structured civic participation.
Privacy & editorial standards
We store behavioural choices in fictional scenarios — not your stated political beliefs. Sign in with a magic link to save streaks and merge anonymous runs.
Editorial principles · Privacy policy (Society Play section)