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Tradeoffs

A daily scenario game on Society Speaks — govern under pressure, see what kind of leader you become, and discover what society you leave behind. Fictional crises, not a test of your real-world politics.

How play works

  • Each day (UTC) brings a new scenario — five turns, three choices per turn.
  • Every choice helps at least one societal stat you can see and hurts another; some consequences arrive later.
  • After five turns you receive an outcome card: identity headline, stats, traits, and shareable results.
  • Quick Run lets you replay other scenarios from the launch rotation without streak credit.
  • Challenge links let a friend play the same scenario and compare headlines afterward.
Play at /play →

Bridge to deliberation

When a scenario matches a live topic, Tradeoffs can link you to the related Daily Question or discussion — connecting play to real structured civic participation.

Privacy & editorial standards

We store behavioural choices in fictional scenarios — not your stated political beliefs. Sign in with a magic link to save streaks and merge anonymous runs.

Editorial principles · Privacy policy (Society Play section)

Still need help?

Browse the FAQ or email our team.